Miyamoto suggested that Zelda: Ocarina of time, which some gamers believe is the greatest game ever made should be set in a first person mode.
"At first when we were developing The Legend of Zelda: Ocarina of Time, I even proposed using a first-person perspective," he said. "I thought that the FPS system would be the best way of enabling players to take in the vast terrain of the Hyrule Field. Besides, by not having the player's character on the screen, we can spend more time and machine power on creating enemies and the environments." Which logically makes sense, even if it emotionally makes us wretch in disgust.However, the desire to show Link as both a child and adult put an end to Miyamoto's dalliance with the first-person design.
"Miyamoto also touches upon the development of the Wii Zapper in the interview and why he chose a Zelda spin-off to launch the peripheral. After vetoing Mario and Animal Crossing as potential candidates, Miyamoto said: "We figured that Link was the logical choice. Then we argued that it would've been kind of strange for us to give Link a gun, so I proposed a sort of Terminator style story about a time warp from the future, but [the development team] vetoed that idea immediately".Despite being regarded as a gaming genius, you cant say that Miyamoto isn't also one Crazy guy.
Source: CVG
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